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AI respawn script
Posted: Wed Aug 29, 2007 8:05 am
by grimdoomer
ok when ever i hit decompile to constructor in script tools it freezes up. in fact when ever i decompile or compile anything it eather feezes or doesent do anything at all. so is there any other way i could inject a script into my map. i already have the chunks in there?
Posted: Wed Aug 29, 2007 1:09 pm
by Hondros
Well, uh, first off, I don't think the AI respawn is a script. I think you would have to use entity or AI Editor for the respawn.
Posted: Wed Aug 29, 2007 3:50 pm
by Rockymods
It is a script. And either script tools needs to be re downloaded or your map is broken in some way.
Posted: Wed Aug 29, 2007 6:42 pm
by grimdoomer
well i play the map on my xbox it works fine. ftp it to my comp clone 1 script reflexive. but i did a search befor this and aperently a lot of people had problems with script tools freezing and i added the entity script compialer and redownloaded it like 3 times but when ever i hit compile it says entity has encountered a problem and needs to close. so ya
Posted: Wed Aug 29, 2007 6:44 pm
by kibito87
The newest versions of H2guerilla and h2core contain a newer version of script tools I believe. Check it out here:
http://forums.halomods.com/viewtopic.php?t=68071
Posted: Wed Aug 29, 2007 6:56 pm
by grimdoomer
i downloaded it but every time i open h2 gurilla then go to open a map it says object refrence not set to an instance of an object. i have redowloaded it 3 times and there clean maps right from my disk so ya
Posted: Thu Aug 30, 2007 12:50 am
by Supermodder911
You don't open maps in H2Gerlla, you open decompiled tags from H2Core.
Posted: Thu Aug 30, 2007 2:25 am
by AFuzySquirrel
open h2core. then open your map in it. then go to map decompile. then then wait about a minute. then go to h2guerilla. open this file C:/tags/H2/scenarios/multi/"your map name"/"your map name".scenario
Posted: Thu Aug 30, 2007 3:40 am
by spawnova
ive been having the same porblem i think no one knows how to add a script with script tools because they always say search around you'll find the answer but never tell you any clue how to do it..i search around and i only find more ppl asking how to do it...odd
Posted: Thu Aug 30, 2007 4:13 am
by spawnova
ok i donwload h2core and guerila i opend coag in guerilla after what you said now i see script tools in options i click it then were do i go to put my script form there?
Posted: Thu Aug 30, 2007 11:51 am
by grimdoomer
when ever i go to map decompile i get an exseption
can some one just inject the script into the map and make a serenity patch. the map is foundation
squads
-qz_cov_def_spectre
-qz_cov_def_ghosts
-veh_int_hog_ab
-veh_int_ghost_ab
-qz_cov_def_phantom
-qz_cov_def_enforcer_a
-qz_cov_def_enforcer_b
-qz_cov_def_sen_elim
script
Code: Select all
(script continuous respawner
(begin
(sleep_until (<= (ai_living_count 0) 1))
(ai_place 0)
))
if you do this i will put your name in the credits
thanks grim