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active camo on vehi
Posted: Sun Aug 12, 2007 6:45 pm
by mr_penguin
I've searched and couldn't find an answer to this.
How could I make a vehi have active camo? I don't need it to turn on or off.
If I null the non bump bitmaps in a shader tag would that give an active camouflage look?
Posted: Sun Aug 12, 2007 7:21 pm
by Supermodder911
a shader swap should do what you need
Posted: Sun Aug 12, 2007 7:25 pm
by Phaile
Nulling the shaders would just give it an invisible look, as in nothing there.
Posted: Sun Aug 12, 2007 7:39 pm
by mr_penguin
I still want it to have the texture and shape of the vehicle so should I swap all the shaders with the bumpmap of the vehicle
Posted: Sun Aug 12, 2007 7:51 pm
by AFuzySquirrel
try swaping the shaders with the active camo shaders
Posted: Sun Aug 12, 2007 7:53 pm
by Umbral
yeah go with the shader swapping there is a shader for invisible and one for the blue gyrating stuff you'll see it.
