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Machs green glow
Posted: Sat Aug 11, 2007 5:56 am
by newbymodder
ya okay i injected a gondola for extra bases and its landing and i read the tut on just changing the shaders so i thought okay and changed them well all it did was null parts of the gondola not fix the green glow so exactly what shader to i need to change the gondola/structure shader or what?
Posted: Sat Aug 11, 2007 6:01 am
by killarzachary
I think it needs to be a tree or a cliff, something like that, not sure though.
Posted: Sat Aug 11, 2007 10:30 am
by newbymodder
oh ok i used a rock maybe thats y
Posted: Mon Aug 13, 2007 11:46 am
by newbymodder
okay iv tired using the cliff shaders and still nothing so im asking this now.... what exact shader do i need to change because in the gondola's tags there are 5 shaders gondola wall, gondola floor, gondola tech, gondola structure, and gondola galss i know its not the glass i thought maybe stricture but its not working ?
Posted: Mon Aug 13, 2007 12:16 pm
by Rockymods
Null 'em out one by one and see which will null the green one.
Edit: If it is a glow then wouldn't that be in a [effe] or [ligh] or [lens] area?
Posted: Mon Aug 13, 2007 1:40 pm
by Zone 117
Use a different lightmap.
Posted: Mon Aug 13, 2007 1:44 pm
by -DeToX-
Zone is the only one that is correct here. Use containment's or Zanzibar's lightmap.
Posted: Mon Aug 13, 2007 4:54 pm
by newbymodder
mmkk thanks detox

and zone any updates on anything you mind sharing?