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Collision tag

Posted: Sat Aug 04, 2007 11:41 am
by happykillmore
Ok I've edited the collision tag serveral times and the collision viewer even shows that the model in the new, modified, form. But still, the map doesn't correctly apply the collision. Projectiles still go through. I'm using Detox's coll tool too...

Posted: Sat Aug 04, 2007 2:43 pm
by StalkingGrunt911
Try redownloading the application. If it still has problems, it might be injecting wierd. Just PM -DeToX- about it I'm sure he will help you.

Posted: Sat Aug 04, 2007 2:46 pm
by DarkShallFall
Do you have .net installed

Posted: Sat Aug 04, 2007 2:52 pm
by StalkingGrunt911
Darkshallfall wrote:Do you have .net installed
If he can use the Collision Viewer which is Entity I'm pretty sure he could. :wink:

Posted: Sat Aug 04, 2007 4:37 pm
by happykillmore
I just got the one posted with the shader tool out of the download section of the forums so I'll try tat later. I am currently using the one provided with PMT.

EDIT: I already PMed Detox a long time ago...

I'm just gonna bump this one time... Could someone else try using detox's coll toll and tell me if it sucessfully worked for them? I'm only looking for proj collision btw...

I've even tried modding the coll of servaral objects on servaral maps with no success. :cry: