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Removing spwans points
Posted: Thu Aug 02, 2007 11:33 am
by Assisting
can someone help me removed spwans points in containment.
Posted: Thu Aug 02, 2007 11:35 am
by CptnNsan0
I don't know if you can remove them but you can put 2 spawns in the same location using entity's bsp viewer.
Posted: Thu Aug 02, 2007 11:53 am
by Assisting
i kno but like i freeze like auto
Posted: Thu Aug 02, 2007 11:57 am
by CptnNsan0
then your doing something wrong because putting spawns together won't freeze your map.
Posted: Thu Aug 02, 2007 12:33 pm
by Assisting
all i did was build my track then i put all the 144 spwans in one spot (didnt work) then i moved it around (still didnt work) i have no idea wats wrong.
Posted: Thu Aug 02, 2007 12:38 pm
by CptnNsan0
maybe it has something to do with what you did to your map.
Posted: Thu Aug 02, 2007 12:51 pm
by OwnZ joO
If you spawned 144 things through the itmc, then that's probably your problem, I've never done that, but I've heard over 99 things will make your map freeze.
Posted: Thu Aug 02, 2007 12:57 pm
by -Legendary-
Aren't they chunks? You can just remove them.
OwnZ joO wrote:If you spawned 144 things through the itmc, then that's probably your problem, I've never done that, but I've heard over 99 things will make your map freeze.
And some maps allow a little over 99.
But I dont think 45 over ;x
Posted: Thu Aug 02, 2007 1:03 pm
by Assisting
i mean the spwans there r 144 and they were all in one spot.
bot now i moved them. also i didnt it in the bsp view thing.
Posted: Thu Aug 02, 2007 1:07 pm
by CptnNsan0
wait. Are you talking about player spwans? machine spawns? or what?
Posted: Thu Aug 02, 2007 1:09 pm
by Assisting
player
Posted: Thu Aug 02, 2007 1:10 pm
by CptnNsan0
there were already that many spawns or did you add any?
Posted: Thu Aug 02, 2007 1:46 pm
by Assisting
thats the amount
Posted: Thu Aug 02, 2007 1:47 pm
by CptnNsan0
hmm then I'm not sure. moving spawns would not have messed up your map. You must have done something prior to moving spawns that messed it up.
Posted: Thu Aug 02, 2007 1:52 pm
by Assisting
well when i get back on in like a hour or so ill explain wat i did.
Posted: Thu Aug 02, 2007 2:57 pm
by Assisting
1st off I stared off by duplicating super sheild or somethin. then i change that to the track. after that amd saveing the map i went to collection master and edited the track. after that i went back to entity and did the netgame thing then made my track.
Posted: Thu Aug 02, 2007 4:13 pm
by Zone 117
Well for player spawns, like Legendary said, just open the scnr chunk cloner in Entity, select a player spawn chunk, and click delete, then add meta to map.