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Respawn script

Posted: Wed Aug 01, 2007 8:44 pm
by Rockymods
Today my problem is with the respawn script. To make things short when I kill the final elite and the script is supposed to take effect the game freezes

This is the script I am using
(script continuous respawner
(begin
(sleep_until (<= (ai_living_count elites) 0))
(ai_place elites)
)
)
But that is not all!! I believe it is something wrong with script tools.

This is what it looks like after compiling
(script continuous respawner
(begin
(sleep_until (<= (ai_living_count elites) 0)) (ai_place elites)
)
)

Posted: Wed Aug 01, 2007 9:52 pm
by OwnZ joO
That's the same thing after you compile it isn't it, same parenthasese at least. Just differently spaced on the lines.

Posted: Wed Aug 01, 2007 9:58 pm
by Rockymods
No, the spawn script is read differently when the lines are not perfect. Scripts are very pick :x