How to modify a dupplicated object
Posted: Mon Jul 30, 2007 6:40 am
Hi every Body
I'm new in this forum but I'm already a modder. I was not active in this forum because I'm french ! I can talk in english, but not good as you can!
.
So my question is principaly for the creators of the killtrocity map pack or for delta halo, how made a magnific warthog mod in headlong. But many other modders how know how to do this can help me.
My problem is this: I tryed to dupplicate a weapon, and modify the dupplicated weapon model to made a Battle rifle and a battle sniper ( the battle sniper is a model that I made ). But, the battle sniper was just another Battle rifle when I tested my map.
But thats not all, I tryed to make a blue warthog, and a normal green warthog ( the original green of the warthog ) in my modded map. So I dupplicated the warthog and I reskinned the blue one and the original green one (army theme) but my blue warthog was just green like the original.
I past many hours to find a way to make this work. This is an other exemple of what I tryed: I created two maps with a different warthog in it. After this I Builted the blue warthog in my map with Entity Beta's import/export tutorial.
So I demand you: How to modify a dupplicated object independently than the original?
Thank you for help, and sorry for the misspellings ( I'm from Quebec
)

I'm new in this forum but I'm already a modder. I was not active in this forum because I'm french ! I can talk in english, but not good as you can!

So my question is principaly for the creators of the killtrocity map pack or for delta halo, how made a magnific warthog mod in headlong. But many other modders how know how to do this can help me.

My problem is this: I tryed to dupplicate a weapon, and modify the dupplicated weapon model to made a Battle rifle and a battle sniper ( the battle sniper is a model that I made ). But, the battle sniper was just another Battle rifle when I tested my map.
But thats not all, I tryed to make a blue warthog, and a normal green warthog ( the original green of the warthog ) in my modded map. So I dupplicated the warthog and I reskinned the blue one and the original green one (army theme) but my blue warthog was just green like the original.
I past many hours to find a way to make this work. This is an other exemple of what I tryed: I created two maps with a different warthog in it. After this I Builted the blue warthog in my map with Entity Beta's import/export tutorial.
So I demand you: How to modify a dupplicated object independently than the original?
Thank you for help, and sorry for the misspellings ( I'm from Quebec
