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Re: The list of what non-HOST modders can do

Posted: Mon Jul 30, 2007 6:31 am
by xgamer
For you people who don't know what a non-HOST modder is, it means when you are a modder, and you join somebody's game. Automatically, you are not host (that is if you don't bridge which i can't do). Because you are not the host, only LIMITED amount of modding abilities will affect the game your in.

For example: Bipd mods will take effect

What won't take effect, for example: Projectile mods

CAN SOMEBODY GIVE ME A LIST OF WHAT NON-HOST MODDERS CAN DO? (in other words!: give me a list of what i can do if im not the host of the game)

THANK YOU!!!

Posted: Mon Jul 30, 2007 6:59 am
by DrXThirst
Heres some stuff
  • Jump High
    Run Fast
    Inf Ammo
    Rapid Fire
    Auto--Aim
    Visible Projectiles
    Racetracks
    Moved / Added machs (has to be through duplicated itmc and spawned in scnr and the mach has to be in the map)
    Moved Blocs (somewhat, the host has to touch them first)
    Moved collection
    You can use added teleporters
    Added collection
    Flying Vehicles
Lots more that I don't feel like adding

Posted: Mon Jul 30, 2007 7:25 am
by happykillmore
This doesn't deserve another thread. You already made one that hasn't quite died yet so there is no reason for another.