
entity
- -Treetoad-
- Posts: 736
- Joined: Sat Jun 03, 2006 7:58 pm
- Contact:
![]() |
![]() |
entity
Well I'm making a mod that requires me to change the angles of a bunch of machs but before i do, I would like to know what entity screws up so that i Don't mess up my map 

Sig over file size limit.
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
![]() |
![]() |
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
![]() |
![]() |
![]() |
![]() |
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
![]() |
![]() |
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
![]() |
![]() |
![]() |
![]() |
- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
![]() |
![]() |
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
![]() |
![]() |
![]() |
![]() |
- -Treetoad-
- Posts: 736
- Joined: Sat Jun 03, 2006 7:58 pm
- Contact:
![]() |
![]() |
-
- Posts: 93
- Joined: Wed Jun 15, 2005 9:08 pm