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Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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-Treetoad-




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Post by -Treetoad- »

Well I'm making a mod that requires me to change the angles of a bunch of machs but before i do, I would like to know what entity screws up so that i Don't mess up my map :)
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newbymodder




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Post by newbymodder »

new angels like where there positions are in the map because if so ya entity doesn't always work quite right sometimes they spawn sideways instead of up and down i was told darkmatter eliminates that problem
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foxfanatic23I7




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Post by foxfanatic23I7 »

This is what I always do.
1. I move the mach to where I want it.
2. I rotate it with the shift key, until I like how it is.
3. Then I save.
4. I rotate with the ctrl key, until I like how it is.
5. Then I save.
6. I rotate with the alt key, until I like how it is.
7. Then I save.
Done.
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newbymodder




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Post by newbymodder »

i did that once on zanzi because i was making a prison type mod but every time the gates would be crooked when i tried to angel them at say a 65 degree
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foxfanatic23I7




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Post by foxfanatic23I7 »

It works for some machs, it doesn't for others.
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newbymodder




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Post by newbymodder »

o ic but do u think that if i used the darkmatter to set them they would spawn right? i was told by a few people it works better than entity
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foxfanatic23I7




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Post by foxfanatic23I7 »

That's right.
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-Treetoad-




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Post by -Treetoad- »

Thanks for the advice :)
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fodelement





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Post by fodelement »

Dark matter is no way near the right answer. Its bsp controls are horrific and its placement is wayyy off. The best I got so far was using Entity Alpha 1.
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