Grenade changing
Grenade changing
How would I go about changing the grenades model and make it so it is thrown, does not explode, and when it hits someone it does damage.
well you could make it hurt someone but the only problem i can see is that once made like that the projectile will dissapear once it hits anything and thus im not sure how you want it done.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
i see, cause i know that if you make it stick in stuff it wont do damage, that i know of. I do know if you make the rocket bounce off walls it still makes an explosion at every bounce point. If the same concept applays with sticking then you could dupe a rocket, make the explosion invisible, and lower the damage so on impact there is an explosion that huts but this is all specualtaion. Its the kind of thing that would need to be tested before i can clame it to be true.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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Sounds reasonable to me. I'd give it a go.turk645 wrote:i see, cause i know that if you make it stick in stuff it wont do damage, that i know of. I do know if you make the rocket bounce off walls it still makes an explosion at every bounce point. If the same concept applays with sticking then you could dupe a rocket, make the explosion invisible, and lower the damage so on impact there is an explosion that huts but this is all specualtaion. Its the kind of thing that would need to be tested before i can clame it to be true.
