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Projectile folower
Posted: Sat Jul 07, 2007 10:21 am
by plushiefire
Is there anyway to shoot a projectial and make MC folow behind it?
Posted: Sat Jul 07, 2007 4:42 pm
by Rockymods
You mean like a grapple? I think it could be possible with the [JPT!] tags and a contrail that lasts longer. But I have not tried this before, if it becomes possible it would be neat to see what kind of mods could be put together fom it

Posted: Sat Jul 07, 2007 6:32 pm
by ali954
you could try adding an attachment to the proj and making that attachment a bipd or w/e. and to make it behind, im guessing u would need to give the proj a model if it doesnt already have one, then either add a marker and/or move a marker in the mode tag and make the proj's attachment's marker the same and the one u set in the mode.
Posted: Sat Jul 07, 2007 6:37 pm
by Ultamis
change the force of the sentinal beam to something like 9999999999999 and make the projectile spawn behind you?
Posted: Sat Jul 07, 2007 6:43 pm
by ali954
change the force of the sentinal beam to something like 9999999999999 and make the projectile spawn behind you?
wtf? i dont think he means push urself off the level like that but yea plushie u do gotta be more specific, do u mean like urself or a bipd? dead or alive?
Posted: Sat Jul 07, 2007 6:45 pm
by Ultamis
well,if you keep tweaking the force you can make it push you in the direction you point it,and besides,forces from projectile dont seem to effect living bipeds as much as other things
Posted: Sat Jul 07, 2007 6:49 pm
by ali954
yes it does affect living bipds, just like anything else. and 1: u cant even set the force to "9999999999999" and 2: if u could it would probably send u flying so fast u might go though the map lol