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CTRL, ALT and SHIFT rotation in bsp viewer

Posted: Wed Jul 04, 2007 9:25 pm
by gratmouth_v3
Hi,

I know CTRL and SHIFT perfectly working for rotation but ALT doesnt work correctly. Someone can explain me the problem and if that can be fix

thx

Posted: Wed Jul 04, 2007 9:58 pm
by FFIIMan
are you talking about entity, alt rotates on the X axis <- I think?

Posted: Wed Jul 04, 2007 10:15 pm
by gratmouth_v3
bsp viewer only exist on Entity ;)

I talk about ALT rotation but i dont know if that is X

Posted: Thu Jul 05, 2007 5:28 am
by SpecOp44
gratmouth_v3 wrote:bsp viewer only exist on Entity ;)
Darkmatter also has a BSP viewer.

Posted: Thu Jul 05, 2007 6:46 am
by gratmouth_v3
Ah yeah!! I forget :P

Someone have an idea for the X rotation(alt)?? And how i can do a X rotation without ALT??? Because ALT rotation is very useful for do a race track

Posted: Thu Jul 05, 2007 1:11 pm
by UR MAST3R
Using the alt key works perfectly in almost every version of entity. Using the ctrl and shift keys usually don't work properly. Try an older version of entity.

Posted: Thu Jul 05, 2007 9:11 pm
by gratmouth_v3
Eum in all entity i have this problem with ALT rotation. And with CTRL & SHIFT, i never have a problem :S

thx

Posted: Thu Jul 05, 2007 9:20 pm
by G.I.R.
Ctrl and Shift rotation have never worked with Entity. Ever. At the moment, no one has fixed it.

Posted: Thu Jul 05, 2007 10:27 pm
by FFIIMan
my ctrl and shift work but if i do all three together then they get fucked up

Posted: Sun Jul 08, 2007 4:50 pm
by gratmouth_v3
Someone have i tru answer..... Because some people here say anything

Posted: Sun Jul 08, 2007 5:08 pm
by G.I.R.
Certain rotations don't work in Entity, they never have. I can't remember which of the two it is, but it's yaw, pitch and roll. Two of them are messed up and don't work (I don't remember which two).

Posted: Sun Jul 08, 2007 6:08 pm
by -DeToX-
Yaw and pitch I believe.

Posted: Sun Jul 08, 2007 6:53 pm
by halo0001
does dark matters bsp viewer work fine any glitches in that app? that could be a work around for now until/if ever its fixed

I personally can use all the controlls i just have to pick one to use, and only use that button if i want to use a diffrent button for sumthing i have to exit the program and go back into bsp viewer.

Posted: Mon Jul 09, 2007 4:18 am
by SpecOp44
halo0001 wrote:does dark matters bsp viewer work fine any glitches in that app? that could be a work around for now until/if ever its fixed
Darkmatter's yaw, pitch and roll are correct. However the controls are awkward. A good way to position stuff is to position them in Entity first, and then adjust them in Darkmatter.

Posted: Mon Jul 09, 2007 8:56 am
by gratmouth_v3
WHy nobody fix him in the Entity???

thx

Posted: Sat Jul 14, 2007 11:20 am
by gratmouth_v3
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