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Black screen/game freezing when weather is added help please

Posted: Wed Jul 04, 2007 4:17 pm
by JGrizzo
I'm using Detox's weather tool, and I follow instructions perfectly but my game freezes/black screen of death when its about to start. I can use the water tool without any problems, why is the weather one so different? I don't understand, please help. I'm using light rain from warlock and I'm using Gemini to house the BSP for Coag.

Re: Black screen/game freezing when weather is added help pl

Posted: Wed Jul 04, 2007 4:31 pm
by -DeToX-
JGrizzo wrote:I'm using Detox's weather tool, and I follow instructions perfectly but my game freezes/black screen of death when its about to start. I can use the water tool without any problems, why is the weather one so different? I don't understand, please help. I'm using light rain from warlock and I'm using Gemini to house the BSP for Coag.
Umm theres no difference.

Coag should do it fine, it was probably just a small error. If you want I can get a patch I'll make for you of it.

Posted: Wed Jul 04, 2007 4:36 pm
by JGrizzo
Sure that would be great! Thanks detox. I can't imagine what I'm doing wrong. When I try water it works great. But the weather just won't work. My AIM is Jon Grizzo, if you wanna let me know when you have it. Thanks alot man!

Posted: Sun Sep 23, 2007 6:30 pm
by bigcatsage25
im having the same problem i followed detox's instructions for his weather tool until it says inject to gemini and then swap the spawns. i dont understand this im kind of a noob modder so anyone help me out here and id be happy.

Posted: Sun Sep 23, 2007 6:37 pm
by newbymodder
you need to go to the scrn tag of your map right click then clone chunk, from there copy all the tags into Gemini's scrn tag, you just copy them from ur maps scrn tag, open up Gemini's scrn tag the right click clone chunk, then find the tag you want to overwrite say player spawn highlight it by clicking hit overwrite meta, then hit add meta to map. do the same thing for everything you want the same in your map.