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Mainmenu WIP...
Posted: Fri Jun 29, 2007 11:03 am
by Casperlt1
Alright..so this is what I got so far...
(Requiem for a Dream music)
This is my 1st attempt at modding the mainmenu.A few things I wanted to know...
1.How do I change the color of the capital ship beam from the pinkish to say..red.
2.How do I change the sky's orange color..I know how to skin and have tried editing the sky,but could've possibly done something wrong.
I'm planning to change alot of it,just testing things out at the moment.
If anyone has any input/answers,let me know,thanks.
Posted: Fri Jun 29, 2007 12:14 pm
by Casperlt1
2 small updates...
Quick options:
Redone mp_signin bitmap,the other just didn't go right:
What do you think?
Posted: Fri Jun 29, 2007 12:22 pm
by plattypuss
cool
Posted: Fri Jun 29, 2007 12:33 pm
by DrXThirst
Nice, but you need to take pictures with Yelo instead. Much better quality.
Posted: Fri Jun 29, 2007 1:23 pm
by Casperlt1
drxthirst2 wrote:Nice, but you need to take pictures with Yelo instead. Much better quality.
Main menu:

Controller Sign

Game:

Quick Options:
Happy?
Edit..I'm still waiting to see if ANYONE knows how to change the capitol ship beam color..and the sky...any help is appreciated,thanks.
Posted: Fri Jun 29, 2007 1:44 pm
by McT0asT
I'm pretty sure it's a bitmap. Just reskin that one thing.
Posted: Fri Jun 29, 2007 2:48 pm
by -DeToX-
Meh needs more unique. Reminds me of the AI Revision Main Menu.
Posted: Fri Jun 29, 2007 2:50 pm
by Casperlt1
-DeToX- wrote:Meh needs more unique. Reminds me of the AI Revision Main Menu.
I was afraid someone would say that..like I said,this is no where near complete,could be 100% different by the time I'm done..just testing things out.
Posted: Fri Jun 29, 2007 3:43 pm
by -DeToX-
Casperlt1 wrote:-DeToX- wrote:Meh needs more unique. Reminds me of the AI Revision Main Menu.
I was afraid someone would say that..like I said,this is no where near complete,could be 100% different by the time I'm done..just testing things out.
Well good luck with that.
Posted: Fri Jun 29, 2007 3:48 pm
by Sgt.Peppers
McT0asT wrote:I'm pretty sure it's a bitmap. Just reskin that one thing.
I believe it's an [effe] just read
Turk's effect tutorial on how to change the effect color.
Posted: Fri Jun 29, 2007 4:43 pm
by newbymodder
i like it so far but as detox said try to deviate as much as you can from making it look like the AI main menue ect i know u posted this because u needed help and its not done but well idk its your main menue lol do what you want
Posted: Fri Jun 29, 2007 5:17 pm
by Casperlt1
Scratch the previous layout,not trying to have it look like anyone else's so I might go with a
metalish look...
Let me know what you think.
Posted: Fri Jun 29, 2007 5:23 pm
by newbymodder
i like that one better mabey though if u added a spartan helmet from a sideways look or somthing just make it a little faded i like the metalic boreder though

idk like i said its up to u lol put what u want but a pic of some kind would be nice either a spartan's helmet or mabey like inamberclad or the pillar of autumn if you can do it
TMS lol that was my old clan on XBC hahahaha
Posted: Fri Jun 29, 2007 5:29 pm
by Casperlt1
Thanks for the ideas..this is a big work in progress so I'm just gathering ideas and stuff...but I'll see what I can pull off.
Posted: Sat Jun 30, 2007 10:40 am
by McT0asT
newbymodder wrote:TMS lol that was my old clan on XBC hahahaha
What is your XBC name? And why did you leave TmS?
Posted: Sat Jun 30, 2007 10:49 am
by axeraider15
on the sharp steel- looking one
instead of read u should use the same silver color
that would look sick
Posted: Sat Jun 30, 2007 2:53 pm
by turk645
looks good. as for the capital ship beam, you have to poke around the shader most likely.
Posted: Sat Jun 30, 2007 3:01 pm
by plattypuss
i though it was a mgs2
Posted: Sat Jun 30, 2007 3:03 pm
by turk645
if you notice its a hollow tube. So to me it looks like a shader on a model just like the air lifts.
Posted: Sat Jun 30, 2007 6:22 pm
by bibbit
Wow. I like it a lot more than the previous versions. Good job.