Removing Lockout Antenna

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PancakeFace1244
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Removing Lockout Antenna

Post by PancakeFace1244 »

Im trying to remove the antenna from lockout, Ive nulled the antenan in the [scnr] tag, Ive nulled everthing that even belongs to it, the model, everything in the [hlmt]. And in my bsp viewer its gone but when I play its still there. Anyone successfully removed it?
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kibito87




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Post by kibito87 »

Use Shade's BSP Scenery tool. Just move the coordinates down very low.
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turk645




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Post by turk645 »

the antenna are mach's so they wouldnt be bsp scenery
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PancakeFace1244
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Post by PancakeFace1244 »

turk645 wrote:the antenna are mach's so they wouldnt be bsp scenery
there is no [mach] tag on lockout
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turk645




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Post by turk645 »

oops sorry :P i was thinking of acention. I feel stupid now
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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PancakeFace1244
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Post by PancakeFace1244 »

haha lmao.its ok
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antszy101




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Post by antszy101 »

use prey's application, visual scenery mover. just click on the antenna and move it down like you would in entity
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ScottyGEE




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Post by ScottyGEE »

Sorry, this is unacceptable, we give you a polite ban after you wereasking for warez here. We tell that if you try and evade it that we will permanantly ban you for good on halomods. And how do you thank us for being lenient? you fucking evade your ban.

Sorry, you are going to the perma ban bin and I hope you never try and set foot back here again.
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Technically its only me animating though ;)
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