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need help with fine adjusting objects
Posted: Wed Jun 06, 2007 8:50 pm
by StealFoxx319
I'm not sure on how to finely move an object into the places I want them to be. I know I could edit them with the X,Y, and Z coordinates, but I'm still not too sure. Are there any programs besides Entity that I could use?
Posted: Wed Jun 06, 2007 9:16 pm
by foxfanatic23I7
Well, you can use darkmatter's Sbsp viewer.
Posted: Wed Jun 06, 2007 9:28 pm
by ScottyGEE
foxfanatic23I7 wrote:Well, you can use darkmatter's Sbsp viewer.
I would not recommend that if you value your gametype placements.
My suggestion would be use different versions of entity...Since it was kinda all over the place, somme versions are more accurate than others in terms of placement and being able to see were they are...
Don't forget to press save also (just incase that's your problem)
Posted: Wed Jun 06, 2007 9:30 pm
by StealFoxx319
Well I'm using Entity 1.6. and it won't open in Darkmatter for some reason. I've had two errors appear.
"Conversion buffer overflow"
"An attempt was made to move the file pointer before the beginning of the file"
any ideas?
Posted: Thu Jun 07, 2007 8:09 am
by neodos
If you mean that you have problems placing objects with Yaw pitch and Roll coords, so in-game the objects are not placed like in the sbsp viwer...
Then before clonning chunks on the netgame equipement reflexive's, go to the meta editor on scnr find this reflexive take a spawn(on chunk) and set to 0 Yaw Pitch and Roll value, clic save.
Then clone this chunk and you have now spawns set to 0 so you can placed it one time and it will be placed fine in-game too but don't move it again once you did one time.