Second projectile messing up other things?
- ninja modder
- Posts: 380
- Joined: Sat Sep 24, 2005 2:41 pm
Second projectile messing up other things?
Well this has never happened to me before, i made the Battle Rifle have a second projectile. I used the carbine and duplicated everything...well everything worked out fine and etc. I edited some values in h2x afterwards, such as how fast it shoots and its trigger delay and etc. I also tried to change its hud and ammo in h2x also. Well everything worked out fine besides the hud and ammo thing. Then i went to dothalo and tried the same thing....still nothing. Then i also tried to do something else i was meaning to do and that was to shorten the lifespan and speed of my duplicated turret bullet. So it would give a chainsaw effect. But no matter how i edit that it still doesn't work. I see the changes in all my programs but when in game they wont change....any help? I also tried to clear my cache but still...phail....

- patchesreusch
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Crazy_Colombiano wrote:2nd projectile
hope that helps
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- ninja modder
- Posts: 380
- Joined: Sat Sep 24, 2005 2:41 pm
i have the 2nd projectile in...its just i cant edit the ammo or projectile life spanpatchesreusch wrote:Crazy_Colombiano wrote:2nd projectile
hope that helps
also...i just tried teh meta editor and even the values for everything are changed there.....grrr
Last edited by ninja modder on Thu May 31, 2007 5:56 pm, edited 1 time in total.

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on the meta editor go to the second trigger reflexive i think

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- ninja modder
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its ok we all have our off days
and your welcome
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Not removing untill i finish my gir*from invader zim duh* forza 2 car. Started 6/17
Personal Project~{Twilightabout 50% done i hope}~
92% of teens have moved on to rap. If you are part of the 8% who still like tacos. Put this in your sig if you like tacos.