can maps be too big?
- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
can maps be too big?
can maps be too big? becuas I put a BUNCH of stuff into headlong, and now its 111 megabytes
lol and it keeps saying failed to load. i fixed encryption, and all i ever did to the map was clone scrnr netgame equipment and clone some itmc's, for when i want to use them. and i did 1 ident swap in the scnr tag so i could test to make sure that would work, since sometimes in my maps, the game freezes after i go too far. ANYWAYS, the subject. anyone know? if so, tell me, since i know it's in the .xbe file.
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
http://www.mindistortion.net/iwantyours ... am=dapoopy
http://www.mindistortion.net/iwantyours ... am=dapoopy
- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
can you tell me how? i have entity 1.6 EU, and the map is 111 MG lol, i know, i just stuffed stuff in there, im just gonna have some fun with it
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
http://www.mindistortion.net/iwantyours ... am=dapoopy
http://www.mindistortion.net/iwantyours ... am=dapoopy
- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
thanks, ill try that out!
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
http://www.mindistortion.net/iwantyours ... am=dapoopy
http://www.mindistortion.net/iwantyours ... am=dapoopy

