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AI in compaign problem. Need halp instantly.

Posted: Wed Apr 11, 2007 2:16 pm
by killarzachary
I am making a mod for campaign. I took the flood biped from one level and put it in this one over the covenant biped and it keeps freezing I don't know why but it does. You will however be able to play it for about 50 seconds to 2 minutes.

Posted: Wed Apr 11, 2007 4:32 pm
by blackdiamond
it could be because of when the flood explodes? since in MP, you have to null out the explosion effects

Posted: Wed Apr 11, 2007 5:26 pm
by Agent ME
It's probably because sounds got corrupted.

But you're going about it wrong bringing over just the biped - you want to bring over the char file, then go into the level's scnr file, change the char dependency of a character you want to replace to the flood's char, then go into the char, bipd, and hlmt files of the flood and null out all lsnd and snd! dependencies.

Posted: Wed Apr 11, 2007 6:46 pm
by Dissolution241
Hey man, if you have aim, message me, my sn is Shiska213. My MSN is [email protected]. I'm working on a SP mod too.