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Time bomb
Posted: Mon Apr 09, 2007 2:01 pm
by Crazy_Colombiano
is there any way to make a sceanery into a time bomb
and how would i add the effects to the explosion?
Posted: Mon Apr 09, 2007 2:09 pm
by captininsanity
You could always spawn a proj as a itmc, set like a granade proj to spawn there and set the timing on the itmc
Posted: Mon Apr 09, 2007 2:11 pm
by Crazy_Colombiano
but its not a proj its a scea
is it the same thing?
Posted: Mon Apr 09, 2007 2:18 pm
by blackdiamond
um, you could change the mode of the gernade to your scenery's mode, and then change the efefcts of the smoke and explosion, and then find a good physichs model (did i say it right?) and replace the gernad's with that one. that could work. like mebbe the soccerball's phisichs model(phmo)
Posted: Mon Apr 09, 2007 2:21 pm
by captininsanity
well if its just an object you want that explodes, you can duplicate the granade proj and swap the hlmt for what u want it to look like and spawn it in an itmc. It will act as a solid object, and then explode.
Posted: Mon Apr 09, 2007 2:33 pm
by Crazy_Colombiano
ok so far i got a basic idea
so tell me if this ok
i made the sceanery have health
it also has the explosion
but now how to i make it so after like 10 or 5 min then it blows up no matter what
Posted: Mon Apr 09, 2007 2:55 pm
by captininsanity
Health and time, thats tough. It would probably crash, but what if you swapped the granade hlmt for the scen you want. If that doesnt work ide think you would need a script. Like somthing to the extent: spawn explosion at coordinates of that object, but i dont know that kind of coding.
Posted: Mon Apr 09, 2007 2:59 pm
by Crazy_Colombiano
ah ok ill giv it a try