Page 1 of 1

Moving triggers?

Posted: Fri Apr 06, 2007 9:49 am
by inferno
how is this done? i want too make a gun that shoots a bullet that drops starts 50 feet up and falls down and hit him. how do i do it? :?

Re: Moving triggers?

Posted: Fri Apr 06, 2007 9:51 am
by plushiefire
inferno wrote:how is this done? i want too make a gun that shoots a bullet that drops starts 50 feet up and falls down and hit him. how do i do it? :?
You can change the coordinates in the weapon tag you are using. Raise the z coordinate to about 40 and your all set :D

Posted: Fri Apr 06, 2007 9:59 am
by inferno
what program and what plugin set.

like h2 edit or entity or... any of teh hundreds of different entity realeases? which one.

Posted: Sat Apr 07, 2007 1:24 pm
by noodle1119modder
you can just use dot halo its under the projectile set thingy

Posted: Sat Apr 07, 2007 1:31 pm
by Prey
inferno wrote:what program and what plugin set.

like h2 edit or entity or... any of teh hundreds of different entity realeases? which one.
'h2 edit' has been outdated by Dothalo which, along with H2X, darkmatter and entity, could perform this task.

Posted: Sat Apr 07, 2007 5:04 pm
by inferno
i did it in entity and whats wrong with h2edit? and if its really that outdated plz link me too the other 3 you mentioned (besides entity i already have 3 different builds of it)

Posted: Sat Apr 07, 2007 8:10 pm
by Th2mods
inferno wrote:i did it in entity and whats wrong with h2edit? and if its really that outdated plz link me too the other 3 you mentioned (besides entity i already have 3 different builds of it)
http://forums.halomods.com/index.php?f=92

Posted: Sun Apr 08, 2007 8:12 am
by inferno
thats the first place i looked and the only decent program i found there was entity. i actually got most of my h2 modding stuff at xbox-scene.com -_- i need a link too the actualy topic for the program.


i think the h2 utiltitys section is too crowed someone needs too organize it.