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How do I fix SLC?

Posted: Tue Mar 20, 2007 1:19 pm
by XTHIRST
Alright, before someone starts saying that H2Core already fixes SLC, I know this. However, the mainmenu bsp has no collision and so I had to add gondola's for bases. Does anyone know how I can fix SLC after I have added these bases?

Posted: Tue Mar 20, 2007 2:13 pm
by Lestatfreak
I think Entity has a Fix System Link button in the tools.

Posted: Tue Mar 20, 2007 2:16 pm
by Fleabag77
Image

It's in the top right.

Posted: Tue Mar 20, 2007 2:17 pm
by Th2mods
yes it does, and thirst when we where beta t testing your mods system link doesn't work :( it does weird things. and i though i sent you a review of your mod. if not let me know and i will write one up ASAP

Posted: Tue Mar 20, 2007 2:17 pm
by bricksarefun
XTHIRST wrote:Alright, before someone starts saying that H2Core already fixes SLC, I know this. However, the mainmenu BSP has no collision and so I had to add gondola's for bases. Does anyone know how I can fix SLC after I have added these bases?
Well, you wouldn't need to use the H2G and Core for that BSP, It has been done before, with entity. You just use entity's fix SLC button though.

Posted: Tue Mar 20, 2007 2:54 pm
by XTHIRST
bricksarefun wrote:
XTHIRST wrote:Alright, before someone starts saying that H2Core already fixes SLC, I know this. However, the mainmenu BSP has no collision and so I had to add gondola's for bases. Does anyone know how I can fix SLC after I have added these bases?
Well, you wouldn't need to use the H2G and Core for that BSP, It has been done before, with entity. You just use entity's fix SLC button though.
Yea, but the thing is, when you do it with entity, it doesnt transfer a sky or a ltmp. So, I did it with H2core and it transfered everything. And when I hit Fix System Link in entity, it makes my map freeze! HELP!

Posted: Tue Mar 20, 2007 7:24 pm
by OwnZ joO
Did you test it without system link before fixing system link in entity, maybe it just freezes anyway? I'm pretty sure that I read a post of anthony's saying that they rebuild predicted resources when you rebuild a map anyway(fix system link)

Posted: Tue Mar 20, 2007 9:14 pm
by kibito87
H2core does fix system link when rebuilding. problem lies now in the fact that if you add chunks with entity, you will obviously want to fix system link. So that's not going to work.

Posted: Wed Mar 21, 2007 7:39 am
by OwnZ joO
They could add chunks with h2guerilla before rebuilding if that's not working.