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Mp Flashlight

Posted: Wed Mar 14, 2007 10:41 am
by xGhostlySnowx
Is there any way to make the flashlight togelable in mp? Parts of my map are dark but you dont need the light all the time... is there any way to do It?

Posted: Wed Mar 14, 2007 10:54 am
by Geo
You could probably add it to a weapon under a secondary trigger.

Posted: Wed Mar 14, 2007 10:58 am
by xGhostlySnowx
hmm how would i do that... and for every weapon?

Posted: Thu Mar 15, 2007 4:02 pm
by ali954
script. make it so that when u when u press the white button and the light isnt there it spawn attached to u and when u press it again it deletes

Posted: Thu Mar 15, 2007 4:29 pm
by xGhostlySnowx
cool idea.. but i dont know how to do that so ill read up on it... thanks for the reply though didnt think anyone would...will a script like this work over systermlink? also how does it work in sp? lol i have lots of questions...

Posted: Thu Mar 15, 2007 4:36 pm
by latinomodder
In SP it works with scripts, compile this in script tools

Code: Select all

(script startup flash_light
(begin
(game_can_use_flashlights True)
))
edit: for toggle id suggest using script zones but thats way to complicated to explain, ill make a tut this weekend.

Posted: Thu Mar 15, 2007 5:27 pm
by xGhostlySnowx
thanks for the scipt..... but will it work system link? *I dont know anything about scripts*

Posted: Thu Mar 15, 2007 5:28 pm
by latinomodder
idk really but it should, it will if the other guy has the map

Posted: Thu Mar 15, 2007 5:31 pm
by xGhostlySnowx
k thanks for all the help