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Help w/ placing machs
Posted: Mon Mar 12, 2007 2:37 pm
by wo0ts
im realy new to placing anything in a map, how can i place a mach in my map?
Posted: Mon Mar 12, 2007 3:11 pm
by UR MAST3R
first you go to the ITMC tag and pick a weapon that you want to swap for a MACH. Then you right click and hit swap. Scroll down to the MACh tag in the box that your swapping stuff in and then choose what mach you want to spawn. Then click swap ident. thats how to spawn them but if you want mor or less you have to go the SCNR tag, scroll down to netgame equipment and hit clone chunk. go to netgame equip again in the box that popped up and find your item and select the # of chunks you want and hit clone, then hit add meta to map. move around in BSP viewer, save, sign, and FTP
Posted: Mon Mar 12, 2007 3:21 pm
by wo0ts
is this with entity?
also how do u move the weapons around so the machs are in different spots?
Posted: Mon Mar 12, 2007 3:23 pm
by Th2mods
yes this is w/ entity...
go to the SBSP tag and click the only tag in it. Then click on the blue + at the top right and click view BSP.
Must have the mainmenu and shared.map in the same folder as your map
now here are the controls for the entity viewer.
right mouse click:change view
left mouse click:select object
arrow keys: move object up, down, left, right
Page up: move object up
Page down:move object down
W:move camera angle forward
A:move camera angle left
D:move camera angle right
S:move camera angle back
X:move camera up(vertical)
Z:move camera down(also vertical)
Shift, Ctrl, Alt: change angles while holding down and moving mouse
IMPORTANT! If you rotate the MACH with control save it after you rotate it with shift or alt, this is important because if you don't do this it will screw up the MACH
Posted: Mon Mar 12, 2007 3:27 pm
by wo0ts
im going to try this right now
Posted: Mon Mar 12, 2007 3:38 pm
by wo0ts
it says i need says i need to set the map paths for the mainmenu.map but i dont know how to set the map paths
Posted: Mon Mar 12, 2007 3:45 pm
by Th2mods
make sure the mainmenu.map and the shared.map are in the same folder as your map you are modding
Posted: Mon Mar 12, 2007 3:48 pm
by wo0ts
ya i didnt hav that set thnx for the help
Posted: Mon Mar 12, 2007 3:49 pm
by Th2mods
TH2MODSoULMBoCOM wrote:yes this is w/ entity...
go to the SBSP tag and click the only tag in it. Then click on the blue + at the top right and click view BSP.
Must have the mainmenu and shared.map in the same folder as your map
now here are the controls for the entity viewer.
right mouse click:change view
left mouse click:select object
arrow keys: move object up, down, left, right
Page up: move object up
Page down:move object down
W:move camera angle forward
A:move camera angle left
D:move camera angle right
S:move camera angle back
X:move camera up(vertical)
Z:move camera down(also vertical)
Shift, Ctrl, Alt: change angles while holding down and moving mouse
IMPORTANT! If you rotate the MACH with control save it after you rotate it with shift or alt, this is important because if you don't do this it will screw up the MACH
Posted: Mon Mar 12, 2007 3:51 pm
by wo0ts
TH2MODSoULMBoCOM wrote:make sure the mainmenu.map and the shared.map are in the same folder as your map you are modding
i did this but it still says the paths are not set
Posted: Mon Mar 12, 2007 3:58 pm
by UR MAST3R
im guessing you are using entity UE v1.6 and i could never get that to work i suggest using an older version of entity from the utilities section. I use entity 1.1.5 and i find it to work great and easy to use but i dont know of anywhere to download that.
Posted: Mon Mar 12, 2007 4:00 pm
by wo0ts
ok well i hav entity alpha 1
and entity 1.4
and entity 1.5
Posted: Mon Mar 12, 2007 4:04 pm
by Th2mods
use 1.3 its the best one
Posted: Mon Mar 12, 2007 4:05 pm
by wo0ts
i dont think i hav that 1 but i got to work on alpha 1
Posted: Mon Mar 12, 2007 4:08 pm
by wo0ts
do you know were i can get 1.3?
*nvm i found it*
Posted: Mon Mar 12, 2007 4:13 pm
by wo0ts
is the bsp viewer screen suposed to be all blue?
Posted: Mon Mar 12, 2007 4:24 pm
by StalkingGrunt911
When it starts yes. You need to use the controls to locate the BSP then you can use the controls to move to it.
Posted: Mon Mar 12, 2007 4:28 pm
by wo0ts
oh ok i looked around w/ the controls but i didnt see anything il keep looking
Posted: Mon Mar 12, 2007 4:29 pm
by wo0ts
in order for it to work do i have to have the bitmap.map file?
Posted: Mon Mar 12, 2007 4:33 pm
by UR MAST3R
no... and hold down the mouse button to move the camera around (i forget which button it is because i do it without thinking)