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weapon angles on vehicles
Posted: Sat Feb 24, 2007 1:57 pm
by captininsanity
i swapped the banshee gun for the tank turret as an easy way to have 2 projectiles, but the shell cannon seems to be aimed downward while the m-gun fires stright. does anyone know what variable controls the angles here?
Posted: Sun Feb 25, 2007 7:19 am
by xzodia
i don't know it off the top of my head but it probably involves markers
Posted: Sun Feb 25, 2007 11:43 am
by captininsanity
well i looked through the tags, its not the deviation angles on the weapon. im guessing its part of the trigger reflexive on the weapon tag that i cant see with the plugin im using.