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How to shoot UN-exploding grenades? But explode....read on

Posted: Thu Dec 28, 2006 5:50 pm
by striderdude
How to shoot UN-exploding grenades? But explode when i set them off for a launch? (just the unexploding grenades should work).

How would I do that?

Posted: Thu Dec 28, 2006 7:07 pm
by UntoldLegendxx
?? You mean like you shoot fusion cores out and they don't explode but they launch out? I think you can give the cores a little more health so they can survive the launch.

Posted: Thu Dec 28, 2006 7:15 pm
by fishface617
I think you have to make the weapon shoot the grenade equipment as a projectile. If you know what i mean.

Posted: Thu Dec 28, 2006 10:23 pm
by UntoldLegendxx
O wow you said Grenade i thought u mean a fusion core sorry but to answer your question go to the proj tag and set the initial and final speed to something other then 0 and then it'll launch.

Posted: Fri Dec 29, 2006 6:55 am
by TomClancey
make sure u dont set it the final/initial speed to high, like more than 1, because then the grenades (especially frag, wont stop bouncing around. IF you do like 0.2-5 thats good, but more will make the nades bounce like hell (frags will never explode) and the plasma will just bounce around till they stick someone. Also if you make final speed lower then initial the grenades will slow down, and vice-versa they'll speed up wen final is higher than initial.

Posted: Fri Dec 29, 2006 11:08 am
by striderdude
Thats not what i need....=(

Huh...ok...when you kill your partner, he drops unexploding grenades. Right? Then you through another nade into them and they all explode. How do i shoot the nades in the next sentence:

when you kill your partner, he drops unexploding grenades. Right? Then you through another nade into them and they all explode.

Posted: Fri Dec 29, 2006 11:35 am
by The_Hushed_Casket
Yeah, I see what you mean. Like in Halo 1, doing Warthog jumps, you need a pile of grenades. I'm not sure how you'd do this though.

Posted: Fri Dec 29, 2006 12:34 pm
by UntoldLegendxx
isn't that something in the default.xbe or something?

Posted: Sat Dec 30, 2006 9:03 am
by xzodia
fishface617 wrote:I think you have to make the weapon shoot the grenade equipment as a projectile. If you know what i mean.
that sounds likly but i dont tihnk anyone but me understood u

he means change the weapons projectile to the grenade equipment rather than the greande projectile

Posted: Sat Dec 30, 2006 9:46 am
by Ghetto Green
The campaign grenades explode when you throw a grenade at them, right? just copy the grenades from sp into the mp map you want and then have the weapon shoot out grenade equipment.

Posted: Sat Dec 30, 2006 10:27 am
by striderdude
Im not that good of a H2 modder. Im a CE maker. How would I do that... I know it involves Insolence...and meta tag swapping?

offtopic: Why does my Insolence load so slowely...

Posted: Sat Dec 30, 2006 10:44 am
by angry man
becuz insolence sucks use entity :P

Posted: Sat Dec 30, 2006 10:58 am
by dazzajay
Angry Man wrote:becuz insolence sucks use entity :P
LOL... now thats the funniest shit ive ever heard.... concidering that Entity uses at last 3X the recources that insolence uses..... and the fact that Entity can complely fill all 2GB of my DDRII ram.

Posted: Sat Dec 30, 2006 2:58 pm
by UntoldLegendxx
dazzajay wrote:
Angry Man wrote:becuz insolence sucks use entity :P
LOL... now thats the funniest **** ive ever heard.... concidering that Entity uses at last 3X the recources that insolence uses..... and the fact that Entity can complely fill all 2GB of my DDRII ram.
Memory Leak Maybe? But yeah i'm not sure how to make the grenades explode if you shoot them out and then set them off. Like I said, it maybe the default or something.

Posted: Sat Dec 30, 2006 3:36 pm
by dazzajay
UntoldLegendxx wrote:
dazzajay wrote:
Angry Man wrote:becuz insolence sucks use entity :P
LOL... now thats the funniest **** ive ever heard.... concidering that Entity uses at last 3X the recources that insolence uses..... and the fact that Entity can complely fill all 2GB of my DDRII ram.
Memory Leak Maybe?
Nah, not a memory leak, happens on This new Awesome PC, mums PC, my old PC (deceased), my old laptop (deceased), and a mates PC.

its just poor programming.

Posted: Sat Dec 30, 2006 5:02 pm
by striderdude
OK....lets PLEASE get back on topic...
.
DO NOT worry about them exploding in a launch. I just need to shoot the ones that DONT explode when i shoot them..

Posted: Sat Dec 30, 2006 5:09 pm
by dazzajay
i think theres an Invulnrable checkbox in the HLMT of an object in CH2R you could try that.

Posted: Sat Dec 30, 2006 6:16 pm
by striderdude
O.M.G. This question isnt that hard to understand. Dazzajay, I didnt ask to become invinisible....


striderdude wrote:OK....lets PLEASE get back on topic...
.
DO NOT worry about them exploding in a launch. I just need to shoot the ones that DONT explode when i shoot them..

Posted: Sat Dec 30, 2006 6:54 pm
by dazzajay
You said you dont want somthing to explode when you shoot it... so my last post gave the soloution so technically it IS on topic....

Ugh, i hate morons.

Posted: Sat Dec 30, 2006 7:14 pm
by striderdude
dazzajay wrote:You said you dont want somthing to explode when you shoot it... so my last post gave the soloution so technically it IS on topic....

Ugh, i hate morons.
Ugh, i hate morons more than you do. Read my FIRST POST.