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Increasing AI aim?

Posted: Mon Dec 18, 2006 4:37 pm
by Dark_Floodz_One
lol, not for online cheating!

I placed AI into coaulation. (the marine ai)
and changed the biped into the masterchief, but the aim for them really really sucks crap...
i fiddled around a bit and found out if i changed the team they originated on into the heretic team. then they have slightly better aim, and more rapid fire...
is there any other ways to improve the ai's aim?

Posted: Mon Dec 18, 2006 4:38 pm
by UntoldLegendxx
Well i'm not sure but i've had problems with masterchiefs as marines and those messed up honor guards but if you inject it right and you say you have a ultra elite it can be a force to be reckened with it you boost it's sheilds up.

Posted: Mon Dec 18, 2006 5:15 pm
by Dark_Floodz_One
hmn... ill have to experiment...
its also very annoying that they dont move around the map unless you stick them with a plasma grenade....
i also tried it with a plasma grenade that has a delay of 60 seconds..
they run randomly for about... 10 seconds, and then they stop and start shooting again... its funny.
is there any scripts that command ai to look around the map? or is it because the sbsp is different in multiplayer that they dont move?

Posted: Mon Dec 18, 2006 5:22 pm
by UntoldLegendxx
They won't move because they don't have zones to walk around in. You have to transfer it over with hex editing but i haven't seen a public mod of anyone doing that.

Posted: Mon Dec 18, 2006 6:11 pm
by Dark_Floodz_One
that makes sense.. ill have to look into that also.
thanks