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[RESOLVED] editing and injecting bump maps in halo 2

Posted: Wed Nov 08, 2006 5:33 pm
by Underdog
does anybody know how to do this?

I know how to properly create a normal map, but i cant ever seem to get it into halo 2 without it corrupting.

is there a specific way i have to extract it and inject it?

any help on this matter is greatly appreciated.

Posted: Thu Nov 09, 2006 7:54 am
by a mammoth
It hasn't been figured out yet.

Posted: Thu Nov 09, 2006 6:57 pm
by Underdog
actually... it has.
i asked around and found that if you extract it with dark_matter as a jpeg. edit it there, and then import it as dxt1 with ch2r it works.

[RESOLVED]

Posted: Mon Nov 13, 2006 12:06 pm
by Talin64
I'd love to see some screens?