
foreign sounds
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foreign sounds
I'm a little behind here but do we have the capability to inject foreign sounds and/or songs into the multiplayer as long as it is the same length as the original sound?For example I don't want the sound of a goast engine when I'm driving the goast,I want an awsome song playing
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- RaVNzCRoFT
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Halo 2 Sound ToolsGhetto Green wrote:How do you put sp sounds into mp?
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What?!!no way...I'v been reading this book and acording to it there are diffrent sound tag types.One that loops and one that playes only once.I believe it's tag was SND/Sound in the ADI program.Is this right?And if so can't you swap the loop sound dependancy for one that dosn't loop then add the song of your choice?

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