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Scripting

Posted: Tue Sep 26, 2006 4:50 pm
by BillyBoB6969
I was wondering if i could script in like to make the little cars spawn at the top of the map where the ramp part this is if so how...

Posted: Tue Sep 26, 2006 5:15 pm
by dos mes
Just wondering what map you were thinking of?

Anyways, you wouldn't need to script to do this. Just inject the cars into the map if it doesnt already have them. Then spawn them and place them using Entity's BSP viewer. That's probably the most efficient way to do it.

Re: Scripting

Posted: Tue Sep 26, 2006 5:28 pm
by BillyBoB6969
I wanted to do this on terminal and i wanted it to be like the creates on elongation

Posted: Tue Sep 26, 2006 5:34 pm
by angry man
as in u want the cars to move?

what you could do, is place a rocket (the projectile) up there with the BSP Viewer of Entity, lower the speed it goes and change the hlmt of it to the car... that will make the car move... u will have to position it right so it looks like it's driving and make the speed right.

Nope

Posted: Tue Sep 26, 2006 6:35 pm
by BillyBoB6969
No thats not wat i want to do all i want to do is make them spawn like the script does on elongation

Posted: Wed Sep 27, 2006 12:02 pm
by a mammoth
The script doesn't move the crates. Its moving BSP I believe. Anyways you would have to find a way to get a conveyer belt. I can't think of any ideas to get one right now.

omg

Posted: Wed Sep 27, 2006 1:26 pm
by BillyBoB6969
where in the world do u guys keep getting that i want to move somthing all i want to do is just make it spawn up there using a script ...

Posted: Wed Sep 27, 2006 1:32 pm
by dos mes
What exactly are you trying to spawn? You don't need to use a script to spawn all things. Just import the object into the map and then place it where you want it to spawn.

omg

Posted: Wed Sep 27, 2006 4:34 pm
by BillyBoB6969
dude read all the replys and the first post b4 u post thx

Posted: Wed Sep 27, 2006 5:09 pm
by dos mes
Dude, I did, hence me saying exactly. But you're saying you need to script it, and too just put cars in, all you need to do is inject them into the map. No need for a script. Soo, it was you who confused me.

OK

Posted: Wed Sep 27, 2006 7:47 pm
by BillyBoB6969
all i want to do is learn a little more about scripting so i picked this so it would be a simple script so i can get it going. Plus when i made the car respawn it took to long and i wasn't like i wanted it.

Posted: Thu Sep 28, 2006 4:59 am
by Doom
I see what you are saying, You want the boxes to spawn at the top of the ramp outside of terminal and roll down don't you? Reminds me of king kong for the Super Nintendo. Hehehe Well You basically want to use the same script that is used in elongation. You will have to add some chunks to make the boxes. But it really shoulden't be to hard. If you really need that much Help I will be willing to come to the rescue. But I think you can figure it out....

-Doom

Posted: Thu Sep 28, 2006 9:19 am
by n64nerd
how would you use the same script? As far as I can tell (from various searches,) there is no mp script decompiler. I couldn't find any decompiler at all.

Luckily, SOL mentions the script in his tutorial. If you download that, you can see the script. Shoot, I have to look that up.