How can I move a stationary turret's spawn point?
Posted: Thu Aug 31, 2006 5:00 am
Here's the story: I was making a simple mod (just some vehicle injections and projectile swaps). When I went into the map, Coagulation, to test, the stationary human turret from blue base was floating next to red base. I tried entity's BSP viewer, but couldn't see the turret on the map (I had everything viewable, including vehicles). Anyway, does anyone know how I can move the turret back ontop of blue base?