Page 1 of 1
Adding Biped to Campaign
Posted: Fri Jul 21, 2006 5:58 pm
by ModzMaster
i know this can be done i want to know how do i add biped to a campaign, like have a bunch more marines on my team or go killing hundreds of grunts?
I don't know where to start, i've looked in the scnr tag and theres all sorts of biped placement, biped pallet, weapon placement, weapon pallet things but i don't know what to do with them and theres no itmc or vehic tag either. thanx
Posted: Fri Jul 21, 2006 7:43 pm
by UntoldLegendxx
If you download H2x in the files forum under utilties, you should be able to modify ai spawns under the meta editor.
Posted: Fri Jul 21, 2006 8:46 pm
by scynide
The New AI Editor works really well for that. I recomend that you don't really spawn 10,000 grunts though. It will cause the game to slow and quality will decrease.
Get it here:
AI Editor
Download
Posted: Sat Jul 22, 2006 8:10 am
by ModzMaster
aaah ok honestly i don't know crap about ai or what it even is, i here all this ai to mp crap but i don't know what it is, i'll try messin arround with h2x and that ai editor program
thanx
[edit] i love this ai editing program thing, it's actually pretty easy thanx
Posted: Sat Jul 22, 2006 8:12 am
by SyrinEldarin
AI just means Artificial Intelligence? It just means a "sentient" biped, really, that isn't controlled by a player.
Posted: Sat Jul 22, 2006 8:30 am
by scynide
Yeah, the AI Editor allows you to select how many whats spawn in what area for each difficulty level. Glad to see you figured it out.

Posted: Sat Jul 22, 2006 8:47 am
by Googley
the ai thing is that like adding bots to the map?or am i mistaki g it for something else like i always do?
never mind i did mistake it for something else
i was think addin AI to multiplayer maps
Posted: Mon Jul 24, 2006 9:17 am
by ModzMaster
i kinda understand what people are talking about now when theyre talking about ai to mp maps, that would be nice to know how to do
