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Ghost Projectile spawn help

Posted: Wed Jul 19, 2006 7:59 pm
by Scoliosis
I have a ghost and I cloned the ghost_gun.weap. I added a widget to the weap. But when i fire the ghost this happens...

http://putfile.com/pic.php?pic=main/7/1 ... .jpg&s=f10

and heres another angle

http://putfile.com/pic.php?pic=main/7/1 ... .jpg&s=f10

so whats the deal. WHy cant i make it fire out of the other gun slot in the front.

btw there are 2 triggers and 2 projectiles. So L and R fire seperate weapons but they both come out of the same gun slot. How can i move the spawn location of one of the projectiles to the other slot?

Posted: Wed Jul 19, 2006 8:03 pm
by Doom
Well that is normal. The ghost gun has dual projectiles like that. Other weapons only have one though. You would have to add another projectile basically if you wanted it to come out of the other gun. With entity and a little bit of knowledge it shoulden't be to hard.

-Doom

Posted: Wed Jul 19, 2006 8:05 pm
by Scoliosis
ya i have a second projectile i can fire with L, as well as the original i can fire with R. SO how can i make the projectile fired with L shoot out of the other gun?

Posted: Thu Jul 20, 2006 8:36 am
by Doom
Scoliosis wrote:ya i have a second projectile i can fire with L, as well as the original i can fire with R. SO how can i make the projectile fired with L shoot out of the other gun?
I am not positive but I belive the ghost gun works by markers. Try assigning the other projectile to the the other marker like ghost_gun_right.

-Doom