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Green Gondola
Posted: Tue Jul 11, 2006 11:09 am
by Twinbird24
When I spawned the Gondola onto Relic, it appeared green all over. I know someone already posted about this and said that you have to null out some shader, but I couldn't find the post. So could someone help? Thanks!
Posted: Tue Jul 11, 2006 11:17 am
by xzodia
its not a shader you null its the light map, which can be found in the sbsp
Re: Green Gondola
Posted: Tue Jul 11, 2006 12:26 pm
by Doom
Twinbird24 wrote:When I spawned the Gondola onto Relic, it appeared green all over. I know someone already posted about this and said that you have to null out some shader, but I couldn't find the post. So could someone help? Thanks!
I spy a search button, it looks like this
Search Next time I suggest you use it. Xzodia is almost right and it has to do with the Lightmaps on the map. Removing them makes the map look a little funny sometimes but that is the current answer.
Good Day.
-Doom
Posted: Tue Jul 11, 2006 1:31 pm
by Twinbird24
I did use the serch button, it didn't help, it gave me like a thousand posts and I couldn't find it. Also, can you please tell me where this lightmap is I have to null out? You tell me it in the bsp tag, but I can't find it. Thanks!
Posted: Tue Jul 11, 2006 1:35 pm
by Doom
Posted: Tue Jul 11, 2006 1:51 pm
by Twinbird24
Thanks alot man!!! But I can't find any lightmap tag in the scnr tag for Relic that I can null out...
Edit: Nevermind, I found it. But I think it turn green because of the fog, scine ascention and relic have fog, but zanzibar doesn't.
Posted: Tue Jul 11, 2006 2:40 pm
by [users]MrBalll
If it's still tuning green go to the sbsp tags dependencies and null out this.
scenarios\multi\dune\dune_dune_lightmap_bitmaps. It it usually the last one in the list.
Posted: Tue Jul 11, 2006 2:58 pm
by Doom
Glad that it got fixed.
-Doom
Posted: Wed Jul 12, 2006 6:55 am
by Twinbird24
It not green, but the top is still pretty dark, and the bottom is really bright.
Posted: Wed Jul 12, 2006 7:24 am
by Snaku
Headshot has a way to fix it without nulling the lightmap now. He said he'll definately be revealing the secret (presumably after he finishes his current mod) so just chill until then.