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does adding mach break system link?

Posted: Sun Jul 09, 2006 7:08 pm
by Scoliosis
i added mach dependencies from zanzibar to Coagulation using entity. I wanted to spawn the covie guntower a few times on coag so i duped the machine spawn and dependencies for ever how many times the tower appears on the map. It worked and i got the sniper tower on the map 4 times however It did not work on system link. Here is a list of things i am sure of...

1. Chunk adding in entity doesnt break SLC
2. All necessary tags are referenced with the goof.
3. Non system link works but system link does not...it says setting up game at blue screen for host for about 3 minutes then starts but never starts for client.

what could be wrong here?

thanks in advanced

Posted: Mon Jul 10, 2006 11:04 am
by Snaku
Sometimes referencing in the goof tag or predicted resource doesn't work.
Headshot wrote a tut on another method he and TFD came up with for making mods SLC. They called it "meta faking."

Posted: Mon Jul 10, 2006 11:10 am
by Twinbird24
If I use the meta fake, does that mena people online would also see projectiles and stuff, or would I have to do something els for that?