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Help with [jmad] tag
Posted: Tue Jun 27, 2006 3:11 pm
by TheShadow
I was just wondering if someone could tell me how to edit the [jmad] tag so the Sentinels in my MP map would move around randomly, or at least move at all.
Posted: Tue Jun 27, 2006 4:42 pm
by UntoldLegendxx
i have the same problems trying to make elites do it all i get is a elite that walks in place.
Posted: Tue Jun 27, 2006 5:37 pm
by hawaiian_modder
The Shadow, Open up the sentinel tag in insolence.
Go to animation calls, Go to chunk number 2(Combat), Click weapon class, Click Weapon, Click full body animations.
There it will say Idle. Also it will have the Reflexive 5 Chunk. In that put what the animation chunk is. So for move forward put 0. Thats what I would think.
Posted: Wed Jun 28, 2006 1:45 pm
by turk645
the elites are harder to fix becuase there is a flag somewhere on the bipd that makes its movement based on the controler and not the jmad. Once i find the value i will post an updated ifp so people can make movable spartans and elites.
Posted: Wed Jun 28, 2006 4:06 pm
by UntoldLegendxx
so your saying i did it right it's just that there's an unknown value that controls movement?
Posted: Wed Jun 28, 2006 5:43 pm
by srchrisknight
for the elite try changing the position change speed in dothalo
Posted: Wed Jun 28, 2006 6:23 pm
by UntoldLegendxx
I tried that but it didn't work.
Posted: Wed Jun 28, 2006 7:04 pm
by beware_of_gecko
Guardian wrote:i have the same problems trying to make elites do it all i get is a elite that walks in place.
Use elites from single player that works for me.
Posted: Wed Jun 28, 2006 7:13 pm
by UntoldLegendxx
beware_of_gecko wrote:Use elites from single player that works for me.
Yeah but I'm trying to make it so nonmodders see an elite that walks or just slides forward.
Posted: Thu Jun 29, 2006 9:09 am
by turk645
do what i did, just meta offset copy the elite from sp over the mp elite. everyone will see it slide.
Posted: Thu Jun 29, 2006 11:32 am
by srchrisknight
non modders don't see jmads
Posted: Thu Jun 29, 2006 3:28 pm
by h
turk644 wrote:the elites are harder to fix becuase there is a flag somewhere on the bipd that makes its movement based on the controler and not the jmad. Once i find the value i will post an updated ifp so people can make movable spartans and elites.
the flag is in the bipd tag where you select what kind of bipd it is (player, human, flood, covenant, new covenant, etc)
Posted: Thu Jun 29, 2006 4:23 pm
by turk645
did you test that to see if it works and makes it run?
Posted: Thu Jun 29, 2006 4:57 pm
by UntoldLegendxx
thanks all I got it to work but meta offseting but one more question, what happens if an person that is an elite joins?
Posted: Thu Jun 29, 2006 5:20 pm
by turk645
it wont effect other players, it would only effect people on your box.