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I really need to know if this is possible

Posted: Tue Jun 13, 2006 7:35 am
by Crowbar Jack
im creating a custom nuke thing.. ive heard of other peple doing i just dont know if its possible.. i want to make the nuke explosion HUGE i mean like BIG can i take the explosion of some big covenant ship and put it in?
could any1 help??

Posted: Tue Jun 13, 2006 8:05 am
by xXxCocoFangxXx
It is possible.

Posted: Tue Jun 13, 2006 8:13 am
by Snaku
You could use the slipspace effect from the new mombassa ending cinema. It expands even. I've had a tough time getting it completely viewable, though. Like, if the center of it (spawn point) is offscreen the whole thing disapears.

Posted: Tue Jun 13, 2006 8:15 am
by Crowbar Jack
so could you guys possibly help me out?
im kinda new with weapon and explosion effects.. it seems kinda easy though it's just swithching the dependencies right..?

i need toknow like where to get it (explosion thingy) and where to put it

Posted: Wed Jun 14, 2006 4:53 am
by Spammy
snaku wrote:You could use the slipspace effect from the new mombassa ending cinema. It expands even. I've had a tough time getting it completely viewable, though. Like, if the center of it (spawn point) is offscreen the whole thing disapears.
I tried that a long time ago. I couldn't get anything to happen. I used a rocket and it just disappeared on impact(still did damage though).

As for it disappearing when you look away, bounding radius maybe?

Posted: Wed Jun 14, 2006 6:12 am
by Snaku
Where would the bounding radius be defined?

Posted: Wed Jun 14, 2006 6:25 am
by Crowbar Jack
ppl com on i just want to know how to get this in game perfectly

if u guys could help me out that would be great!

o btw theres another explosion. bigger than a Coag base on Deltacontrol
i tried it but nothing happens..doesnt even freeze

Posted: Wed Jun 14, 2006 8:13 am
by xzodia
snaku wrote:Where would the bounding radius be defined?
need you ask? as soon as i read that i remebered their is 4 unknowns in the bounding box reflexive, heres what i think they are:

Code: Select all

  <float name="X Focus Center" />
  <float name="Y Focus Center" />
  <float name="Z Focus Center" />
  <float name="View Radius" />
anyone please feel free to test these values, and report back on weather they are right

Posted: Wed Jun 14, 2006 8:31 am
by Crowbar Jack
response from imanub(Crowbar Jack)

what the hell do i do with these i dont even know whicj explosion works i dont know if u guys modified the PRTM or what the hell is goin on!!!

im so cofused...