Lag Issue

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[users]MrBalll





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Lag Issue

Post by [users]MrBalll »

Recently I injected the Control Walkway mach into Lockout. I cloned ten chunks using Entity and referenced and all that. I moved them to where I wanted but in game whenever I look at them or walk around on them it gets Really laggy. Does andyone have a solution as how to fix this, or at least reduce the amount of lag. Thanks for a reply.
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

I don't think you can fix it.
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[users]MrBalll





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Post by [users]MrBalll »

Well I Know you can because on the Files forum you know T1xAnton, or soemthing like that, his mod Reconciliation has like 15 of them in it and many other machines but he won't answer my PMs. He said in his description he fixed it so I was hoping someone would have an ideas how to fix it.
SyrinEldarin





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Post by SyrinEldarin »

Maybe make it 'spawn one at a time'?
[users]MrBalll





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Post by [users]MrBalll »

Alright how do I do that becuase I saw that but the only thing I saw relating to that was in dothalo. I went to the itmc I used and it says '# Respawned Mabye?' which is set to 1. So how would I go about spawning it once, or is that it? I also changed the Respawn Time(sec) to like 1000000000000000000. Soooo any help is appreciated.
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xzodia




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Post by xzodia »

use "collection placer" it has a box you tick
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Post by Snaku »

Doh! That's probably what's making my map lag after it's been going for a few minutes.
Deerhake44





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Post by Deerhake44 »

when ever i use enity to place alot of objects like 3-4 of them are all in the wrong place :shock:
[users]MrBalll





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Post by [users]MrBalll »

DO NOT take over another users topic, especially mine. But anways use the BSP viewer and move them where you want.
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