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Teleporter help
Posted: Sat May 27, 2006 3:34 pm
by WaywornMmmmm
Ok, so I moved the teleporters around in my map. THe problem is I can see them, but they don't work.(I moved the objectevs to the same place.) Does anyone know how to fix this? Also, i need two more teleporter scens(entrance and exit) and don't know where I would get them(I have leftover scenes on the map). Someone please help me.
Thanks in advanced.
-WaywornMmmmm
Posted: Sat May 27, 2006 4:52 pm
by gamefreak249
Make sure the objective teleporter is low to the ground. Like in Entity's bsp viewer make the MC's legs are on the ground, and the bottom of his little box is kinda through the ground a little.
Posted: Sat May 27, 2006 4:58 pm
by WaywornMmmmm
I did that. Is there a cirtean way it should face?
Posted: Sat May 27, 2006 6:41 pm
by [users]MrBalll
No. Well if its in a corner of something have him face the corner but if its open it doesnt matter.
Posted: Sun May 28, 2006 11:16 am
by WaywornMmmmm
How would I get another teleporter scen now?
Posted: Sun May 28, 2006 1:29 pm
by [users]MrBalll
Use Entity and clone some chunks and reference them to the scerery. Do you know how to do that?
Posted: Sun May 28, 2006 1:48 pm
by WaywornMmmmm
No, and the teleporters still arent working.
Posted: Sun May 28, 2006 3:45 pm
by [users]MrBalll
Ok go
here Now instead of changing it to a vehi in dothalo change it to a scenery and click teleprter in the other drop down box and follow it from there. Did you do what gamer said and make the MC's low to the ground?
Posted: Sun May 28, 2006 4:11 pm
by WaywornMmmmm
I made it so that their toes and part of their feet are in the ground. Before they were on the ground. Also, I have left over scens on the map. Should I just change them to the teleporter?
Posted: Sun May 28, 2006 5:01 pm
by [users]MrBalll
Yeah. Upload an image of what it looks like in the BSP viewer if you want.