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partial bsp
Posted: Sat May 13, 2006 8:43 am
by Deerhake44
is there any way to take a part of a bsp and inject it into another map?
Posted: Sat May 13, 2006 8:53 am
by xXxCocoFangxXx
Yes there is a way, but I am still learning how to do it so I can't help you. Sorry.
Posted: Sun May 14, 2006 10:34 am
by Boney526
Hey, then can you send a link to someone who knows how, a tutorial or something? If it's just you learning on your own, then make a tutorial asap. There's a certain BSP I want sooo bad, but it's in a BSP and it's too big.
Posted: Sun May 14, 2006 5:36 pm
by [idio is]
It's called ripping. Look at the forum rules.
Posted: Sun May 14, 2006 5:36 pm
by [idio is]
Make your own, look up wings 3d, and any other program that you know that can make any 3d model into [.obj] format, let's see some originality. =]
Posted: Mon May 15, 2006 1:18 am
by sundriedprawn
then theres a annouying thing called collison
Posted: Mon May 15, 2006 1:23 am
by masterpie
[idio is] wrote:Make your own, look up wings 3d, and any other program that you know that can make any 3d model into [.obj] format, let's see some originality. =]
its not ripping, i think hes just trying to convert a bigger SP meta to MP, but last time i checked you couldnt do that unfortunatly, and also, in halo 2, you cant create your own BSP's because the collision is pooey and other things...
Posted: Mon May 15, 2006 12:52 pm
by Deerhake44
im saying like can i take like a section of a bsp like some ground or maybe even a building and putting it in a map
i know its possible because ive seen maps that are no where in the campaign