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I dont know whats wrong!!

Posted: Fri May 05, 2006 7:54 am
by twilkey2002
I cant get any BSP viewer to work. I have .net frameworks 2. Do I also need 1.1. I cant figure it out.

Re: I dont know whats wrong!!

Posted: Fri May 05, 2006 8:05 am
by Doom
Twilkey2002 wrote:I cant get any BSP viewer to work. I have .net frameworks 2. Do I also need 1.1. I cant figure it out.
Do you get and error? does it not come up? Be more specific and we might be able to help :? .

-Doom

Posted: Fri May 05, 2006 8:37 am
by twilkey2002
Oh sorry. I get an error. In Entity the window pops up but it has a red X on it then the error box pops up . The box says.
Unhandled exception has occurred in your application.
Then is says what happens when you click continue and quite.

Then when I click the detail button this is what it says.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at entity.BSPViewer.Render()
at entity.BSPViewer.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2311.435
Win32 Version: 1.0.2311.435
CodeBase: file:///C:/Documents%20and%20Settings/Owner/Desktop/modding/entity.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2903.0
Win32 Version: 9.04.91.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2903.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Then I tried to use Darkmatter and i have never got that to work. The error message said something about Direct3d and I downloaded the newest directx.

Is that enough info.lol

Posted: Fri May 05, 2006 9:10 am
by xXxCocoFangxXx
Click on Raw Data Editor.

Posted: Fri May 05, 2006 9:23 am
by twilkey2002
I did. Thats when the error pops up.

Posted: Fri May 05, 2006 9:25 am
by Doom
Try a completly fresh map.

-Doom

Posted: Fri May 05, 2006 9:39 am
by xXxCocoFangxXx
A new map should fix the problem.

Posted: Fri May 05, 2006 10:20 am
by twilkey2002
Nope not even new maps open.

Posted: Fri May 05, 2006 5:05 pm
by twilkey2002
So do I not get any help.

I know I double post.

Posted: Fri May 05, 2006 5:13 pm
by H2F Flamable
are u softmodding? or are u hardmodding?

Posted: Fri May 05, 2006 5:14 pm
by twilkey2002
softmod but that has nothing to do with my computer and the bsp of a map.

Posted: Fri May 05, 2006 5:15 pm
by H2F Flamable
yes it does, you have to have shared.map and mainmenu.map in your maps folder

Posted: Fri May 05, 2006 5:18 pm
by twilkey2002
Well they are in there. As for darkmatter i get a direct 3d cant be initialized error.

Posted: Fri May 05, 2006 5:20 pm
by H2F Flamable
oh, sory nevermind then, wait, r u using the darkmatter from the utility all in one thing?

Posted: Fri May 05, 2006 8:13 pm
by twilkey2002
i used that and i downloaded the others

Posted: Fri May 05, 2006 8:41 pm
by Deerhake44
how much ram u got

sometimes when u dont have that much ram left it will give u an error automatically

Posted: Sat May 06, 2006 12:33 am
by xXxCocoFangxXx
What would the RAM have to do with it?

Posted: Sat May 06, 2006 4:51 am
by H2F Flamable
because if u dont have to much ram then u cant open ne programs...

Posted: Sat May 06, 2006 4:57 am
by xXxCocoFangxXx
Oh, ok I see. lol

Posted: Sat May 06, 2006 8:50 am
by twilkey2002
I can run the program. I just get that error when I click raw data for the sbsp.