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Possible discovery

Posted: Sun Apr 09, 2006 5:52 pm
by Captain_Insan1ty
Maybe its new maybe its not. I have made it so when you put the backwash sky on that it only appears really high. I am not to sure how i did it all i know is that i changed the values in the unknowns. here is the list

Unknown 1-no changes made
Unknown 2-the bottom 3 "floats" were changed to 100
Unknown 3-its grey so i cant make changes
Unknown 4-bottom "float" turned to 50
Unknown 5-starting from the 4th one down 0, 0, 0, 0, 1, 1, 0
Unknown 6-values stay the same, dependencies stay the same, unknown 1 the 2nd and 3rd from the bottom changed to 0.05 and 2

If we mess around with these numbers maybe we can make it so the fog only appears on the ground kinda like a graveyard effect which was why i was messing around with this in the first place because of my mod

Posted: Sun Apr 09, 2006 7:53 pm
by XxSilencedDeathxX
Tell me exactly which ones you changed and I can make a fog IFP or XML labeling the Unknowns.

Posted: Sun Apr 09, 2006 9:21 pm
by Snaku
Another use could be to give headlong or zanzi some low level fog while raising the water level to make it look more like you're underwater.

Posted: Mon Apr 10, 2006 4:02 am
by xzodia
oo i like that idea snaku

Posted: Mon Apr 10, 2006 6:04 am
by shade45
it was probably one of the 3 floats you changed to 100 or possible the one you chnaged to 50 that made it appear really high

Posted: Mon Apr 10, 2006 11:05 am
by Captain_Insan1ty
well its in the sky tag i changed pretty much all of them to random numbers but if you could make a plugin that would be great. just take a clean map of coagulation and import the backwash sky and compare the clean coag with mine.