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Changing spawn points screws up other spawn points (DM)

Posted: Fri Apr 07, 2006 6:29 pm
by shet
[DARK MATTER ALPHA 1]


Ive been changing weapon spawn points in lockout and beaver creek, and the Oddball (3 skull): 2 balls are lodged somehwere above the map, and the teleporter in bc is in the very center and kills me 100 ft above..


anyways, if i am doing something wrong at first i would like to know what.. i dont even know how to edit the tp and oddball spawn points in dm..

if i cant fix it with DM, what program would i use to manually change spawn points? and- where can i find the tag for the oddball/tp?