nulling out shaders?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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BlairBitch





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Joined: Mon Jan 10, 2005 9:15 pm

nulling out shaders?

Post by BlairBitch »

ok so i hav seen lots of cool mods lately like wear they spawn somthing wear midship was. i asked and i was told to null the shaders out so i opened midship in h2x and nulled the crap out of stuff then signed the map and loaded it up and nuthing happened. so i was wondering if thats not how u do it or im i doing it wrong i open midship.map in h2x then click dependency and null every thing out almos in the shaders tag.
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guysullavin





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Post by guysullavin »

God dammit can any1 tell me n him how 2 null shaders
ITS ANNOYING
:evil:
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Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
waev: caps lock might
OwnZ joO




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Post by OwnZ joO »

You need to go into the sbsp tag, and null out all the dependencies that are of type shad. You could search the forums for bsp editor by high6
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