i opend the .dds bump map texture in photoshop, and i noticed that the only layer that wasnt black was the Alpha layer, as it had the texture, so i edited that and made it look like this to mach my 6 spoke alloys.....

then i saved it with the nvidia .dds plugin v7.83 in A8 format, as CH2R said it was A8 when i extracted it, imported and to my amazement the jeeps tyres looked like this....

so i opend the .dds that i saved to see what went wrong and to my amazement it looked like this...

so i opend my backup, and saved it again, the same way as before, and the tyres looked the same, so i had a look at the texture, and its no longer saving the alpha channel, i have tried many different .dds plugins, most just make the .dds 128 x 256, when it should be 256 x 256, the only plugin that has saved at the right sise is this v7.83, so i dont know whats going on, any ideas would be great.