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flying turrets?

Posted: Tue Feb 14, 2006 7:13 pm
by Kurroda
ive seen people fly them but i couldnt find out how

Posted: Tue Feb 14, 2006 7:14 pm
by dos mes
theres a tut somewheresorry i dont remember.

Posted: Thu Feb 16, 2006 6:28 pm
by SerpentKnights
i found a tut, so here u go:

The Flying Guass Cannon:
Ok I will be doing this in dothalo. I will be making the gauss cannon flyable and make it get shot from a pp. This tut will also make the gauss so it has NO banshee parts or sounds.

Open up the map you want it on(I will be using containment) and go to the [vehi] tag and click on the banshee. Highlight and copy the "meta offset" at the top.
Now, go down and click on the gauss and at the top paste the banshee's "meta offset" in the place of the gauss'.
Now, go to the dependencies window for the gauss. Change the hlmt from banshee to gauss.
And click save changes.
Now at this point the gauss is fully flyable, but how do you get it Well that's what the next part of the tut is. Those of you experienced enough that know how to change the projectile of the pp or rocket to the gauss can skip this part, you are done , but please read my last comment, you may be able to help

Ok I am going to make the normal plasma bolt shoot the gauss turret so you can get to fly it .
Go to the [weap] tag, and go down to the plasma pistol. Go to the pp's dependencies window and click the plasma bolt projectile. Go up and change the tag to [vehi] and in the dependencies drop down scroll down to gauss.



Hope this help, Royal

Posted: Thu Feb 16, 2006 6:32 pm
by VoYdE
Come on royal Thats^ (above post) From Team HLO, Your A Member there!

Posted: Thu Feb 16, 2006 6:35 pm
by SerpentKnights
lol, yah, i happens to be on that site, and right at the same time i saw the topic by royal, and the topic by u, voldye, so i decide to just import the tut, lol, but yah ur right, he coulda just looked on the site

Posted: Sat Feb 18, 2006 8:16 pm
by Kurroda
thank you and voyde you got alot of info i get a little lazy sumtimes lol