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civi hog ?

Posted: Sun Feb 05, 2006 1:27 pm
by nifebender
im working on a civi hog to try and match up with the one in headlong.

Image

but i need to know how to null out the winch and tow hooks from the front, or if it even possible. does it have to be removed in a modeling program?

Posted: Sun Feb 05, 2006 2:39 pm
by xzodia
yea im fairly sure there part of the hog model

edit: if u cant model i can do it 4 u pm me if u want me 2 and u should really bing it up colored lights ect

Posted: Sun Feb 05, 2006 3:15 pm
by dos mes
xzodia: i model all my own stuff because whenever i extract models they are always tiny in the modeling progs so how do you remodel, like how to you get them to be the right size so that you can just edit the original?

Posted: Tue Feb 07, 2006 8:18 am
by xzodia
ive only ever modeled bsps but i think u should b able 2 just scale the size up edit and scale back down

Posted: Tue Feb 07, 2006 11:29 am
by Strang3r
Im sure its just a shader which u can null [shad]

Posted: Tue Feb 07, 2006 11:41 am
by xzodia
Strang3r wrote:Im sure its just a shader which u can null [shad]
u might b right cause they have there own bitmap but if it all uses the same shader itd b trial and error

Posted: Tue Feb 07, 2006 12:21 pm
by dos mes
no xzodia its nto just a metter of scaling because whenever i try to zoomin on them or scale them up in any app then teh model just kinda disappears.

Posted: Tue Feb 07, 2006 12:26 pm
by xzodia
well ill be looking in 2 it so ill keep u posted

Posted: Tue Feb 07, 2006 12:27 pm
by dos mes
Sounds good :lol: