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Team Bipeds?

Posted: Sat Feb 04, 2006 5:52 pm
by WaywornMmmmm
Ok, i was just messing around one day when i wondered, how, if possible, do you make a cirten team all one biped. For exaple on blue team everyone are grunts and when they change to pink team, they are Spartans. Please reply people. Thank you and sorry for my spelling.
-WaywornMmmmm

Posted: Sat Feb 04, 2006 6:04 pm
by VoYdE
thats a tough one there wouldent be a way because you choose what character you are in the menu so unless you add all the characters to the menu (along with adding them into all the maps) then you could choose what character you want to be So really thats preeeety much impossible

Posted: Sun Feb 12, 2006 7:01 am
by Snaku
Pretty much impossible to do what he said by way of teams, but is it possible to add other bipeds (such as odst's or grunts) to the profile in mainmenu (and of course to the maps themselves)? It would be cool to have more than two choices and I've been thinking about perhaps creating a new biped (or at least a significant variation of one of the others) but would rather make it a third choice than replace either of the originals.

Posted: Sun Feb 12, 2006 7:28 am
by VoYdE
that is possible you woul of course have to add the biped to all them maps

Posted: Sun Feb 12, 2006 8:05 am
by WaywornMmmmm
why would you have to add them to all maps. I want it to be like this. when you join the game and it is ffr then you are the charaacter that YOU selected, but when it is a team game, it doesnt matter what player you sellected, just what team you are on.

Posted: Sun Feb 12, 2006 9:16 am
by VoYdE
you would have to add the biped to all the maps becuase if you add (let say a grunt) to the main menu as a choice then...

Without adding it it would fail to load the map

With adding it, it should work

but unless everyone you are playing with has the mod it will not look right

Posted: Sun Feb 12, 2006 10:26 am
by Snaku
Forgive my newbness; I'm still in the researching phase and have yet to do any mods (not interested in projectile/shader swaps). I was wondering what happens when you add a grunt into mp. Does he animate correctly? Collision? I noticed a camera height setting under bipeds, so that's tweakable, I guess (always was annoyed that MC and elite played exactly the same). Also, if I set it all up in my mainmenu and all my maps to have a third character class (like grunts) and then I played SL, would I just default back to MC or would it fail to load?
And ot for this thread, but sorta' related to bipeds, would it be possible to include the arbiter's cloaking function on a weapon or vehicle in mp. I suspect it wouldn't be too difficult for the player, but it'd be cool to have a ghost that had a cloaking device, that would of course only last for a limited time then recharge like the arbiter.

Posted: Sun Feb 12, 2006 10:28 am
by VoYdE
Whats SL?

Posted: Sun Feb 12, 2006 1:01 pm
by WaywornMmmmm
i think he means system link and im not talking about every map. Just one map and the team thing is only programed into that map.

Posted: Sun Feb 12, 2006 1:03 pm
by Snaku
Yup, SL=system link. Sorry.