Failed to load the map

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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D86theduck





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Failed to load the map

Post by D86theduck »

I made my mod for Coag and resigned the map. All I did was a simple skin, but it still says failed to load the map...where did I go wrong?
DeviousDave





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Post by DeviousDave »

You could've injected the bitmaps wrong (making it an improper map wich won't load sometimes)... you could've used the wrong image type << I'm guessing that's what happened.

Make sure you get the photoshop plugin and save the images as the correct type.
D86theduck





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Post by D86theduck »

I saved the correct images, I double checked right now with my other copy. I had the plug ins and everything. I feel so confused :cry: Is there something else I'm missing here?
nifebender





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Post by nifebender »

try using another program to resign the map
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Fantom13





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Post by Fantom13 »

Failed to load map is usually caused by
-Not resigning
-Editing critical components of a map wrong.


I dont think the Bitmap would case you to "Failed to Load Map" It would probably load but when you look at it you'd freeze. Try to get an Unmodded version of your map, extract the bitmap, and reinject it into your MODDED map so you can start fresh, without losing your whole map.
Back after more then a year away from the modding community.
D86theduck





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Post by D86theduck »

I figured it out thank guys :D

I have another quick question though. I skinned my hog to make it look all nice and icy...but how in the world do I get rid of the gun in back?
sundriedprawn





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Post by sundriedprawn »

change the turret with some thing else e.g sniper rifle
01001111 01001101 01000111 00100001 00100001 00110001 00110001 00110001 01101111 01101110 01100101

49204C494B4520434849434B454E
Doom




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Post by Doom »

sundriedprawn wrote:change the turret with some thing else e.g sniper rifle
Yeah just copy the smgs meta over the warthogs turret and you should be ok. The smg will just fall under the hog in the begigning of the game.

=DooM=
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Fantom13





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Post by Fantom13 »

OR. You can NULL the turret off. By changing the turret vehi to NULL in the dependancies.
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D86theduck





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Post by D86theduck »

yeah I did the null thing. That was easier to work off of. Thank you guys for your help! :D

Sorry but I now have another question and I'll just ask it here rather then create a new topic. Is it in someway possible to make the shadow/creep driveable? I put it on coag but I just need to know if it is even possible to drive it.
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