What makes a map sl compatible?
Posted: Wed Jan 11, 2006 1:07 pm
Ok for a mod that I might make, i need to know what makes a map systemlink compatible. If my guess is right (that it means nothing can be added to maps) i have a few more questions. If models are injected, is it still systemlink compatible, and if there is active scenery, can players without the mod see it? Please answer my questions somebody.
-WaywornMmmmm
-WaywornMmmmm